Little Cave Hero – Initial Impressive Impressions

InsideSocialGames recently posted a look at the Facebook game; Little Cave Hero. I was fascinated (it has PIXEL ART) and immediately checked it out. From first impressions, I’m very impressed! The humour in the tooltips and dialogue is really refreshing and I couldn’t help but smile at a lot of the quotes from the Major and Prince Jean (some pompous French dude you have to visit early on). It’s amazing how much humour and style can improve a simple town builder. Of course, LCH is more than that, but so far I’ve mainly been building a town (like every social game ever) and enjoying it for the first time!

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The Major's tongue is stapled to his cheek.

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The short intro informs you that your old town was destroyed by monsters and it’s up to you to rebuild it. After this, you are introduced to the Major (a thoroughly entertaining character) who explains a few things about building and the other part of LCH’s gameplay; Mining.

Like with Knight’s Story but with more of a Minecraft vibe (it’s definitely an influence, from the art to the gameplay), you can use energy to find treasures to improve your town and complete quests. There are also small puzzles, I’ve only entered the first non-tutorial mine and there was a simple puzzle for me to solve. It was really nice having such gameplay and I think it’s very effective. Puzzle games are very popular on Facebook, so I’m surprised so few games have added puzzle elements.

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The mining/adventuring gameplay. Avoiding traps and solving puzzles!

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You also get a score for your energy efficiency in the mines. Discovered that just this second (typing and playing at the same time). This game is constantly impressing me!

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Woo A+

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There is also a feature called the Design Studio, which appears to be some sort of pixel art item creator/customizer. It’s interesting that there haven’t been any real user generated content games on Facebook, since user generated content is like the big thing right now (Minecraft and Little Big Planet for example). It’s a type of gameplay that encourages sociability without the spam of the traditional channels. There is a reason you invite your friends, because you want to share with them… not because you need a Wooden Board for your house in Zombie Lane.

I’m not sure how comprehensive the design studio feature is yet (I’ll check it out another time), or if it’s part of a shareable UGC initiative, but it’s definitely something new in the Facebook gaming sphere.

I urge you to check out Little Cave Hero, even if you just want a little laugh reading the dialogue and tooltips, I think it’s going to be one to watch.

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Sam

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One Comment to “Little Cave Hero – Initial Impressive Impressions”

  1. Thank you so much for your write up and we are glad you are enjoying it! 😀

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