Was Reynolds all in Vayne?

Riot just released some details about the next champion for League of Legends. She looks pretty cool, I’m definitely gonna save up for her. Why? Because she seems to be anti-tanky DPS! My 2nd champion suggestion project is for an anti-tanky DPS, so lets see what tools she has and how they compare to my suggestion…

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Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.

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Teleport/Dash type move, like Reynolds’ RELOcator. Helps with kiting and positioning her other skills.

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Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target’s maximum Health as bonus true damage. (Max damage vs. Monsters is capped)

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True damage percentage based attack. Similar to Reynolds’ Let It Rip in both its damage type and that it forces enemies to stay in your range and take massive damage, or get out of your range (which aids kiting).

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Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.

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Knockback shot, helping with kiting and protecting squishies in general. Similar to Reynolds’ Shell Shock. When combined with Tumble, it’s like Reynolds’ RELOcator + Shell Shock combo… teleport into position and knock back.

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Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.

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This skill is pretty interesting, will have to see exactly how her passive (Night Hunter) works. This has no similarities to Reynolds.

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Night Hunter (Passive): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.

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Another pretty cool ability, helps with chasing but not with kiting… which is interesting. Also has no similarities.

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Riot have seemed to go in an AD carry direction with Vayne, whereas Reynolds is more about utility and support. Vayne will be capable of destroying all targets with her ultimate (not just tanks, like Reynolds). She has a few aspects of Poppy, who is one of the hardest carries in the game (useless when not farmed, insane when farmed). Plus bonus damage move? Check. Terrain based stun and knockback? Check. Movement speed increaser? Check. She has some pretty crazy chasing ability (Poppy also has this, but the descriptions for Vayne seem pretty insane).

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Vayne, the Night Hunter

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Vayne is also very single target oriented. What’s interesting about this is that the strongest AD carries in the game all have AoE attacks. There’s a reason Caitlyn and Tristana are not picked as much as Ashe, Corki or Miss Fortune… they can only kill 1 person at a time. Vayne also lacks the ability to murder teams, which means that she needs to kite like mad (to kill 1 tanky DPS at a time). She seems to have the tools to do so (although less tools than Reynolds) against 2 enemies (using Tumble and Condemn).  Perhaps that is enough. Against stupid teams like Renekton + Mordekaiser + Garen (for example), that won’t be enough. But those are stupid teams so it might not matter in high level play!

Overall, in this little thought post, I think Reynolds offers something different to the table and is definitely worth continuing. Vayne does look cool but I need more information to make a proper comparison. Right now I feel she will be great at ganks and skirmishes, but will go the way of Caitlyn when the big team fights start. The most annoying thing about this is that Vayne looks like a slightly hi-tech trenchcoat wearing badass… which is what I was going to do with Reynolds!

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Sam

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