Archive for January 28th, 2011

January 28, 2011

LoL Tank Design – Problem Statement

I stated, last week, that I wanted to develop a fully fledged champion suggestion for League of Legends. After I collected my thoughts about tanking, I thought it would be best to really analyze the product of a ‘tank champion’, and use that analysis to help me start to put pen to paper.

I’ve been reading The Art of Game Design – A Book of Lenses by Jessie Schell, in order to get up to scratch with the real theory of game design. My self studies have all been very experiential, and I need to really hone my skills so that I can look at anything and understand the game mechanics at work. So far I’m about a third of the way through, and it’s been very interesting. Thoroughly recommended so far!

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The book highlights various perspectives from which you should look at your game, Schell calls these ‘lenses’. There are 100 lenses in the book. Some are very simple and quick, others are very detailed and will encourage you to spend a lot of time using them to assess your work. I’m sure I will be using many for this project.

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