Archive for September 23rd, 2010

September 23, 2010

Project Rumble: Deciding my battlefield I

For those who haven’t been following Project Rumble, I’ve become sort of stuck with where I want to set my multiplayer deathmatch style top-down shooter. For the full story, check this post. My next posts about PR will take a look at various settings that I could use, and evaluate them.


It’s fitting that I start with this particular setting after a post about BioShock. BioShock was praised for its inventive setting as an underwater city, a sort of Atlantis. It had never been done before and this setting gave the game a distinct feel, both aesthetically and functionally.

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