Is PC Gaming really ‘dying’?

I was actually going to write a post about this myself but then I thought I’d check some more news and saw this article on N4G: Is PC Gaming really ‘dying’? on Roboawesome.

The article has a great metaphor regarding PC gaming and Console gaming as genres of music;

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“The PC gaming market and the console markets are vastly different from each other – they’re almost impossible to compare.  A good way to liken it would be to look at certain genres of music. In a way you could think of console gaming as pop-music. An entity that is engineered to be popular among the broadest possible audience, good enough to carry musical merit but not too challenging for the listener and easy to get into. You could think of PC gaming as heavy metal. A more underground form of music which is more of an acquired taste and perhaps more challenging on the ears of the listener catering to a more select crowd. Pop music will always be higher in the charts than Metal music is and Pop music will be played on the radio whereas Metal music is played less if not at all but despite all of this Metal as a genre of music will always have a fan base and always have a market. Pop acts, however, will constantly come and go.The same can be said of PC gaming. It won’t have all of the Ad campaigns or the media buzz but will that stop Starcraft 2 from selling millions of copies? Of course it won’t.”

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Nowadays people are saying console gaming is dying too. So perhaps it would be best to call Social Gaming the pop music of society, PC the Metal and Console the Rock (since it’s enjoyed more by the mainstream but doesn’t exactly vanquish the shite from the top of the charts). It’s a good read and also highlights the convenience of Digital Distribution, which will only improve in the future.

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For whom the bell tolls...

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My personal take on the matter is that PC gaming isn’t ‘dying’. Using ‘dying’ is just scaremongering and a grossly inaccurate usage of terms. PC gaming is never going to die. Even if no more games were ever released commercially, PC gaming would continue. Games built using mods are amongst the most popular of all online games (e.g. Defense of the Ancients and Counter-Strike). These games are not sold for profit but are regularly updated (I’m not sure about CS but DotA is still free and updated with new content). Perhaps the age of big budget and non-revolutionary games is over (I’m looking at you Call of Duty) but the best games are always going to sell well, such as Valve games and Starcraft 2 for example. As long as these games create new engines and contain mod tools, then mod-made free gaming is constantly going to be reborn and these communities aren’t going to die just because generic FPS’s fall out of favour.

PC gaming will never die, gamers are too passionate for it to happen.

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Sam

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